Alien ship corridor with glowing green specimen pods
Abducted: Escape the Ship app icon

Landscape only

ABDUCTED
ESCAPE THE SHIP

20 atmospheric rooms. One locked door at a time. A green thing watching from the corner — and roughly nine minutes before it decides you're interesting.

Escape roomFree to playNo timersNo forced ads

20 ROOMS. ONE WAY OUT.

Each room is a self-contained trap: a lock you've never seen before, a mechanic the game never explains, and exactly enough clues hidden in the scenery. Most players crack room 1 in two minutes. Almost nobody escapes room 17 on the first try.

The Cell level artwork

LEVEL 2

The Cell

A bunk, a porthole, a symbol lock — and a guard who never blinks.
The Hatchling level artwork

LEVEL 8

The Hatchling

Something is shining down that crack in the floor. Something is hatching.

Crafted rooms

Every level is built with care. No generated filler, no fake difficulty.

Tactile puzzles

Pull levers, match glyphs, wire panels. Tap what looks tappable — it probably is.

Landscape only

Turn the phone sideways. The whole room fits in your hands, edge to edge.

Hints, never walls

Stuck? The bulb nudges you forward without solving it for you.

iPhone iPad Android

TURN IT SIDEWAYS.
GET OUT.